F1 2009 PMT

Тема в разделе "F1 Challenge 99-02", создана пользователем zvon, 10 апр 2009.

  1. Echi

    Echi Новичок

    Сообщения:
    3
    Извините, если не совсем в тему, но можно ли в этот мод вставить камеру из ТВ чтобы показывал тахометр вообщем как в ИРЛ?! )))
     
  2. alpik

    alpik Felipe Gooooooo!!!!

    Сообщения:
    3.194
    http://forum.vfoc.net/index.php?topic=1629.0 тебе сюда
     
  3. Intuki

    Intuki Ветеран Симрейсинга

    Сообщения:
    1.984
    Будет ли обновление мода, если да, то когда?
     
  4. iceman78

    iceman78 Фанат

    Сообщения:
    166
    Парни,вопрос-при запросе пит стопа во время гонки выкидывает из игры,что может быть?
     
  5. Keatsy

    Keatsy В России "Формулa 1"- С2H5OH

    Сообщения:
    2.888
    Трэйс сделай
    (Делаешь ярлык для экзешника, с которого игру запускаешь, правая кнопка - свойства - в поле, где прописывается адрес для ярлыка, у меня оно называется "Объект" во вкладке "Ярлык" к пути до файла дописываешь " -trace=1000" без кавычек, то есть например "C:\F1Challenge99-02\f1 challenge 99-02.exe" -trace=1000 После этого загружаешь игру, едешь, нажимаешь на запрос пита, игра успешно вылетает, заходишь в папку F1Challenge99-02\LOG так есть файл "trace", вот его кидаешь сюда, там разберёмся)
     
  6. XaH

    XaH Number One :P

    Сообщения:
    2.129
    Графику пита на LOW
     
  7. iceman78

    iceman78 Фанат

    Сообщения:
    166
    TRACE LEVEL = 2
    NetComm.cpp 6949: NetComm checking command line: "-trace=1000"
    game.cpp 360: Entered Game::Enter()
    osman.cpp 420: Entered OSMan::Enter()
    vidman.cpp 928: Entered VidMan::Enter()
    specialfx.cp 2798: Entered SpecialFX::Enter()
    dynman.cpp 507: Entered DynMan::Enter()
    plrfile.cpp 2463: Entered PlayerFile::Enter()
    sound.cpp 661: Entered Sound::Enter()
    hwinput.cpp 5205: Entered HWInput::Enter()
    onscreen.cpp 2604: Entered OnScreen::Enter()
    game.cpp 430: Entered Game::Setup()
    hwinput.cpp 5225: Entered HWInput::Setup()
    options.cpp 1169: Entered Options::Setup()
    tire_manager 1080: Non-existent tire brand ""
    tire_manager 1080: Non-existent tire brand ""
    tire_manager 1080: Non-existent tire brand ""
    tire_manager 1080: Non-existent tire brand ""
    tire_manager 1080: Non-existent tire brand ""
    tire_manager 1080: Non-existent tire brand ""
    specialfx.cp 2804: Entered SpecialFX::Setup()
    steward.cpp 2330: Entered Steward::Setup()
    dynman.cpp 519: Entered DynMan::Setup()
    sound.cpp 683: Entered Sound::Setup()
    onscreen.cpp 2610: Entered OnScreen::Setup()
    vidman.cpp 1012: Entered VidMan::Setup()
    plrfile.cpp 2473: Entered PlayerFile::Setup()
    plrfile.cpp 1766: Attempting to save to SAVE\FIDRAT\FIDRAT.TMP
    plrfile.cpp 1789: Retcode: 0 for renaming to SAVE\FIDRAT\FIDRAT.PLR
    game.cpp 467: Entered Game::Init()
    vidman.cpp 1019: Entered VidMan::Init()
    ai_db.cpp 2022: Entered AIDatabase::Init()
    steward.cpp 2345: Entered Steward::Init()
    hwinput.cpp 5258: Entered HWInput::Init()
    specialfx.cp 2908: Entered SpecialFX::Init()
    dynman.cpp 525: Entered DynMan::Init()
    pitcrew.cpp 708: Unable to setup after pitcrew Could not locate bitmap file FN_TECH.BMP
    vehgfx.cpp 1708: Unable to setup after reading LOG\vehgen.scn: Could not locate bitmap file WCREFUELER.BMP
    util.cpp 265: Unable to adjust texture for material: wchelmet, tex0=SEASONDATA\VEHICLES\F1_2009PMT\BRAWNGP\2009PMT_BGP001\Brawnhelmet.bmp, tex1=wchelmet.bmp, tex2=wchelmet.bmp
    util.cpp 265: Unable to adjust texture for material: wchelmet, tex0=SEASONDATA\VEHICLES\F1_2009PMT\RENAULT\2009PMT_R29\Renaulthelmet.bmp, tex1=wchelmet.bmp, tex2=wchelmet.bmp
    util.cpp 265: Unable to adjust texture for material: wchelmet, tex0=SEASONDATA\VEHICLES\F1_2009PMT\FERRARI\2009PMT_F60\Ferrarihelmet.bmp, tex1=wchelmet.bmp, tex2=wchelmet.bmp
    util.cpp 265: Unable to adjust texture for material: wchelmet, tex0=SEASONDATA\VEHICLES\F1_2009PMT\BRAWNGP\2009PMT_BGP001\Brawnhelmet.bmp, tex1=wchelmet.bmp, tex2=wchelmet.bmp
    util.cpp 265: Unable to adjust texture for material: wchelmet, tex0=SEASONDATA\VEHICLES\F1_2009PMT\WILLIAMS\2009PMT_FW31\Williamshelmet.bmp, tex1=wchelmet.bmp, tex2=wchelmet.bmp
    util.cpp 265: Unable to adjust texture for material: wchelmet, tex0=SEASONDATA\VEHICLES\F1_2009PMT\REDBULLRACING\2009PMT_RB5\RedBullRacinghelmet.bmp, tex1=wchelmet.bmp, tex2=wchelmet.bmp
    util.cpp 265: Unable to adjust texture for material: wchelmet, tex0=SEASONDATA\VEHICLES\F1_2009PMT\BMWSAUBER\2009PMT_F109\BMWhelmet.bmp, tex1=wchelmet.bmp, tex2=wchelmet.bmp
    util.cpp 265: Unable to adjust texture for material: wchelmet, tex0=SEASONDATA\VEHICLES\F1_2009PMT\TOYOTA\2009PMT_TF109\Toyotahelmet.bmp, tex1=wchelmet.bmp, tex2=wchelmet.bmp
    util.cpp 265: Unable to adjust texture for material: wchelmet, tex0=SEASONDATA\VEHICLES\F1_2009PMT\BMWSAUBER\2009PMT_F109\BMWhelmet.bmp, tex1=wchelmet.bmp, tex2=wchelmet.bmp
    util.cpp 265: Unable to adjust texture for material: wchelmet, tex0=SEASONDATA\VEHICLES\F1_2009PMT\REDBULLRACING\2009PMT_RB5\RedBullRacinghelmet.bmp, tex1=wchelmet.bmp, tex2=wchelmet.bmp
    util.cpp 265: Unable to adjust texture for material: wchelmet, tex0=SEASONDATA\VEHICLES\F1_2009PMT\TOYOTA\2009PMT_TF109\Toyotahelmet.bmp, tex1=wchelmet.bmp, tex2=wchelmet.bmp
    util.cpp 265: Unable to adjust texture for material: wchelmet, tex0=SEASONDATA\VEHICLES\F1_2009PMT\MCLAREN\2009PMT_MP4-24\McLarenhelmet.bmp, tex1=wchelmet.bmp, tex2=wchelmet.bmp
    util.cpp 265: Unable to adjust texture for material: wchelmet, tex0=SEASONDATA\VEHICLES\F1_2009PMT\TOROROSSO\2009PMT_STR4\TOROROSSOhelmet.bmp, tex1=wchelmet.bmp, tex2=wchelmet.bmp
    util.cpp 265: Unable to adjust texture for material: wchelmet, tex0=SEASONDATA\VEHICLES\F1_2009PMT\TOROROSSO\2009PMT_STR4\TOROROSSOhelmet.bmp, tex1=wchelmet.bmp, tex2=wchelmet.bmp
    util.cpp 265: Unable to adjust texture for material: wchelmet, tex0=SEASONDATA\VEHICLES\F1_2009PMT\WILLIAMS\2009PMT_FW31\Williamshelmet.bmp, tex1=wchelmet.bmp, tex2=wchelmet.bmp
    util.cpp 265: Unable to adjust texture for material: wchelmet, tex0=SEASONDATA\VEHICLES\F1_2009PMT\RENAULT\2009PMT_R29\Renaulthelmet.bmp, tex1=wchelmet.bmp, tex2=wchelmet.bmp
    util.cpp 265: Unable to adjust texture for material: wchelmet, tex0=SEASONDATA\VEHICLES\F1_2009PMT\MCLAREN\2009PMT_MP4-24\McLarenhelmet.bmp, tex1=wchelmet.bmp, tex2=wchelmet.bmp
    util.cpp 265: Unable to adjust texture for material: wchelmet, tex0=SEASONDATA\VEHICLES\F1_2009PMT\FORCE INDIA\2009PMT_VJM02\FORCEhelmet.bmp, tex1=wchelmet.bmp, tex2=wchelmet.bmp
    util.cpp 265: Unable to adjust texture for material: wchelmet, tex0=SEASONDATA\VEHICLES\F1_2009PMT\FORCE INDIA\2009PMT_VJM02\FORCEhelmet.bmp, tex1=wchelmet.bmp, tex2=wchelmet.bmp
    camera.cpp 3633: Entered CamMan::Init()
    sound.cpp 688: Entered Sound::Init()
    render.cpp 199: Entered Render::Init()
    onscreen.cpp 2616: Entered OnScreen::Init()
    game.cpp 509: Entered Game::Restart()
    sound.cpp 694: Entered Sound::Restart()
    steward.cpp 2481: Entered Steward::Restart()
    specialfx.cp 3295: Entered SpecialFX::Restart()
    hwinput.cpp 5269: Entered HWInput::Restart()
    dynman.cpp 623: Entered DynMan::Restart()
    camera.cpp 3656: Entered CamMan::Restart()
    render.cpp 215: Entered Render::Restart()
    onscreen.cpp 2635: Entered OnScreen::Restart()
    vidman.cpp 1136: Entered VidMan::Restart()
    plrfile.cpp 2510: Entered PlayerFile::Restart()
    game.cpp 509: Entered Game::Restart()
    sound.cpp 694: Entered Sound::Restart()
    steward.cpp 2481: Entered Steward::Restart()
    specialfx.cp 3295: Entered SpecialFX::Restart()
    hwinput.cpp 5269: Entered HWInput::Restart()
    dynman.cpp 623: Entered DynMan::Restart()
    camera.cpp 3656: Entered CamMan::Restart()
    render.cpp 215: Entered Render::Restart()
    onscreen.cpp 2635: Entered OnScreen::Restart()
    vidman.cpp 1136: Entered VidMan::Restart()
    plrfile.cpp 2510: Entered PlayerFile::Restart()
    game.cpp 509: Entered Game::Restart()
    sound.cpp 694: Entered Sound::Restart()
    steward.cpp 2481: Entered Steward::Restart()
    specialfx.cp 3295: Entered SpecialFX::Restart()
    hwinput.cpp 5269: Entered HWInput::Restart()
    dynman.cpp 623: Entered DynMan::Restart()
    camera.cpp 3656: Entered CamMan::Restart()
    render.cpp 215: Entered Render::Restart()
    onscreen.cpp 2635: Entered OnScreen::Restart()
    vidman.cpp 1136: Entered VidMan::Restart()
    plrfile.cpp 2510: Entered PlayerFile::Restart()
    game.cpp 509: Entered Game::Restart()
    sound.cpp 694: Entered Sound::Restart()
    steward.cpp 2481: Entered Steward::Restart()
    specialfx.cp 3295: Entered SpecialFX::Restart()
    hwinput.cpp 5269: Entered HWInput::Restart()
    dynman.cpp 623: Entered DynMan::Restart()
    camera.cpp 3656: Entered CamMan::Restart()
    render.cpp 215: Entered Render::Restart()
    onscreen.cpp 2635: Entered OnScreen::Restart()
    vidman.cpp 1136: Entered VidMan::Restart()
    plrfile.cpp 2510: Entered PlayerFile::Restart()
    game.cpp 509: Entered Game::Restart()
    sound.cpp 694: Entered Sound::Restart()
    steward.cpp 2481: Entered Steward::Restart()
    specialfx.cp 3295: Entered SpecialFX::Restart()
    hwinput.cpp 5269: Entered HWInput::Restart()
    dynman.cpp 623: Entered DynMan::Restart()
    camera.cpp 3656: Entered CamMan::Restart()
    render.cpp 215: Entered Render::Restart()
    onscreen.cpp 2635: Entered OnScreen::Restart()
    vidman.cpp 1136: Entered VidMan::Restart()
    plrfile.cpp 2510: Entered PlayerFile::Restart()
    game.cpp 509: Entered Game::Restart()
    sound.cpp 694: Entered Sound::Restart()
    steward.cpp 2481: Entered Steward::Restart()
    specialfx.cp 3295: Entered SpecialFX::Restart()
    hwinput.cpp 5269: Entered HWInput::Restart()
    dynman.cpp 623: Entered DynMan::Restart()
    camera.cpp 3656: Entered CamMan::Restart()
    render.cpp 215: Entered Render::Restart()
    onscreen.cpp 2635: Entered OnScreen::Restart()
    vidman.cpp 1136: Entered VidMan::Restart()
    plrfile.cpp 2510: Entered PlayerFile::Restart()
    game.cpp 509: Entered Game::Restart()
    sound.cpp 694: Entered Sound::Restart()
    steward.cpp 2481: Entered Steward::Restart()
    steward.cpp 205: Could not load SEASONDATA\CIRCUITS\2009_PMT_Tracks\2009_Melbourne\2009_Melbourne.MAS
    steward.cpp 212: Could not load SEASONDATA\CIRCUITS\2009_PMT_Tracks\2009_Melbourne\2009_MelbourneMAP.MAS
    specialfx.cp 3295: Entered SpecialFX::Restart()
    hwinput.cpp 5269: Entered HWInput::Restart()
    dynman.cpp 623: Entered DynMan::Restart()
    camera.cpp 3656: Entered CamMan::Restart()
    render.cpp 215: Entered Render::Restart()
    onscreen.cpp 2635: Entered OnScreen::Restart()
    vidman.cpp 1136: Entered VidMan::Restart()
    plrfile.cpp 2510: Entered PlayerFile::Restart()
     
  8. Keatsy

    Keatsy В России "Формулa 1"- С2H5OH

    Сообщения:
    2.888
    Ага, анимацию пита на минимум попробуй поставить
     
  9. iceman78

    iceman78 Фанат

    Сообщения:
    166
    Все,спасибо,анимация пита на минимум решила проблему,только понять не могу с чем это связано.
     
  10. mongoose45

    mongoose45 Постоялец

    Сообщения:
    72
    Парни чё за беда с пит-лейн пока на минимум настройки питов не поставил вообще после загрузки вылетала!!! @angry@ @angry@ @angry@
     
  11. Intuki

    Intuki Ветеран Симрейсинга

    Сообщения:
    1.984
    Один из багов мода, донт варри)
    Не просто же так тут релиз v2 назревает @miga@
     
  12. xandr2100

    xandr2100 Любопытный

    Сообщения:
    29
    а можно поподробней, что ты там ему сделал?
     
  13. blackhumorous

    blackhumorous Новичок

    Сообщения:
    2
    anyone have pmt 2009 final?
     

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